Tinkers are a quantity game, not a quality game

I spend too much time fretting about what to build my side projects and tinkers with. On the one hand, that’s because side projects and tinkers are precisely for playing with things I normally wouldn’t get a chance to use. On the other hand, it’s often dumb because the tinker isn’t about learning a new technology or language.

It’s about learning. And making stuff. Obsessing over the qualities of the build materials is besides the point. It’s not a Quality game, it’s a Quantity game.

Now if you’ll excuse me I need to officiate a nerd horserace between Rust, Elm, and Elixir.